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	<title>Comments for fragleague.com</title>
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	<link>http://fragleague.com</link>
	<description>Great games show up here.</description>
	<lastBuildDate>Sun, 01 Apr 2012 02:33:22 +0000</lastBuildDate>
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		<title>Comment on Mass Effect 3 &#8211; Better Graphics, Gameplay, and Kinect Integration. by mass effect 3 demo</title>
		<link>http://fragleague.com/previews/mass-effect-3-better-graphics-gameplay-and-kinect-integration/#comment-138</link>
		<dc:creator>mass effect 3 demo</dc:creator>
		<pubDate>Sun, 01 Apr 2012 02:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://fragleague.com/?p=22#comment-138</guid>
		<description>I should note that the supposed &quot;good&quot; ending includes a very brief cut scene where Shepard is still alive but appears to be in bad shape; I don&#039;t have much of an incentive to work hard to get my EMS up for a 20 second cut scene that leaves some ambiguity about Shepard&#039;s ultimate fate.</description>
		<content:encoded><![CDATA[<p>I should note that the supposed &#8220;good&#8221; ending includes a very brief cut scene where Shepard is still alive but appears to be in bad shape; I don&#8217;t have much of an incentive to work hard to get my EMS up for a 20 second cut scene that leaves some ambiguity about Shepard&#8217;s ultimate fate.</p>
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		<title>Comment on Mass Effect 3 &#8211; Better Graphics, Gameplay, and Kinect Integration. by release date for mass effect 3</title>
		<link>http://fragleague.com/previews/mass-effect-3-better-graphics-gameplay-and-kinect-integration/#comment-131</link>
		<dc:creator>release date for mass effect 3</dc:creator>
		<pubDate>Mon, 26 Mar 2012 05:33:30 +0000</pubDate>
		<guid isPermaLink="false">http://fragleague.com/?p=22#comment-131</guid>
		<description>I didn&#039;t feel that all of my decisions really mattered. My feeling is that your decisions mattered mainly insofar as a character might briefly appear in the game and promise to help you but you may not ever encounter that character again in the game and a positive number would be tallied, in your favor, to your military strength. So, basically, I feel like I made decisions not to see further development of a character who was willing to fight and, possibly die, along side me but rather, to see a sum magically increase by a few hundred points.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t feel that all of my decisions really mattered. My feeling is that your decisions mattered mainly insofar as a character might briefly appear in the game and promise to help you but you may not ever encounter that character again in the game and a positive number would be tallied, in your favor, to your military strength. So, basically, I feel like I made decisions not to see further development of a character who was willing to fight and, possibly die, along side me but rather, to see a sum magically increase by a few hundred points.</p>
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		<title>Comment on About by Jera</title>
		<link>http://fragleague.com/about/#comment-9</link>
		<dc:creator>Jera</dc:creator>
		<pubDate>Mon, 27 Jun 2011 13:45:21 +0000</pubDate>
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		<description>Youre on top of the game. Thanks for shrnaig.</description>
		<content:encoded><![CDATA[<p>Youre on top of the game. Thanks for shrnaig.</p>
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		<title>Comment on Bullestorm by Honey</title>
		<link>http://fragleague.com/reviews/bullestorm/#comment-7</link>
		<dc:creator>Honey</dc:creator>
		<pubDate>Sun, 26 Jun 2011 22:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://fragleague.com/?p=13#comment-7</guid>
		<description>Youre the one with the brains here. Im wacthnig for your posts.</description>
		<content:encoded><![CDATA[<p>Youre the one with the brains here. Im wacthnig for your posts.</p>
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